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Fire Emblem:
The Boardgame

2022
Personal

Year: 
Project Type: 

Overview

I created a prototype board game in collaboration with an amateur board game designer. It is loosely themed on the video game Fire Emblem: Three Houses.

My partner pitched me on the gameplay, and I created the visuals and physical media used to play. This version was made specifically for play-testing and iterating.

For fun, I chose to make everything by hand. I built the boards, boxes, and pieces from scratch, and hand-painted everything.

The Fire Emblem board game with all pieces spread on a table
A fiberboard box with a sliding top, half open. Inside the box, compartments containing cards, chips with a soldier painted on, and coins with numbers on them.
The top of 7 cards demonstrating 7 suit symbols: an elongated diamond, an hourglass, 3 vertical lines, a feather, a claw, an antler, and an elongated S

The Design

The game is a deck-builder where two players each create a deck from 40 available cards, then spend 7 turns playing those cards to 3 lanes on a board. You win a lane by having more powerful pieces than your opponent, and whoever wins 2 or more lanes wins the game.

I designed 7 distinct suit symbols, and made each visually distinct while leaving room to write, erase, and rewrite abilities. For the three lanes, I chose to paint them as different terrains, representing three battlefields in a larger war. I also hand crafted a box to hold the cards, number tokens, and soldier tokens, and a dial to track the turn number.

The Outcome

The game was play-tested many times using the prototype I built, and was improved to the point that we play it just for fun!

The Fire Emblem Board Game being played with cards and tokens on the board.
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